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C++ OOPs Interview Questions 2026: 28 Q&A With Code

11 min read
Interview Questions
Updated: 8 Jun 2026
Aditya Sharma
Aditya's Edit

PapersAdda 2026 Placement Cycle

By Aditya Sharma·Founder & Editor, PapersAdda

What changed in 2026 drives

Mass-recruiter offer letters are flatter for 2026 batch - the 4-5 LPA ASE band has barely budged in three years while inflation eats real wages. Premium tracks (Digital, Pro, Elite, Specialist) are still where the differential lives, and they are entirely test-driven. If you are aiming higher than the default offer, the coding round is not optional pageantry - it is the entire interview.

What I'd actually study for this

  • 01Two solid coding-round answers (1 medium-hard DSA each, with edge-case discussion) > five half-baked ones
  • 02One real project you can defend end-to-end - file paths, design decisions, and what you would change
  • 03One DBMS schema you actually built (not a textbook ER diagram), with at least 3 join-heavy queries written from memory
  • 04Three behavioural STAR stories: failure recovered, conflict handled, ownership taken

Where most candidates trip up

The single biggest mistake is treating company-specific guides as primary prep and DSA as secondary. It is the opposite. Mass recruiters use the test as a filter, but premium tracks at every IT services company use coding to allocate offer band. Spend 70% of prep time on DSA + system fundamentals, 20% on company-specific patterns, 10% on HR rehearsal. Reverse that ratio and you collect the default offer.

Editorial commentary by Aditya Sharma · written for PapersAdda · not generated, not aggregated.

Last Updated: June 2026 | Level: Freshers to Mid-Level | Read Time: ~16 min

C++ object orientation goes deeper than most languages because it exposes the machinery: vtables, object layout, and manual resource management. Candidates report that virtual functions, the rule of five, and RAII are guaranteed for product-company and systems roles. This guide covers 28 C++ OOP questions with full answers and predict-the-output traps. Behaviour reflects the official cppreference documentation; confirm any object-model detail on the standard.

Pair this with C++ Programming Placement Questions and C++ STL Interview Questions 2026.


Table of Contents

  1. Classes and Constructors (Q1 to Q9)
  2. Inheritance and Virtual (Q10 to Q19)
  3. Resource Management (Q20 to Q25)
  4. Advanced (Q26 to Q28)
  5. Predict the Output
  6. Quick Revision Table
  7. Frequently Asked Questions

Classes and Constructors

Q1. What are the access specifiers in C++? Easy


Q2. What is the difference between struct and class in C++? Easy


Q3. What is a constructor and its types? Easy


Q4. What is a copy constructor? Medium

class Buf {
  int* data;
public:
  Buf(const Buf& o) { data = new int[o.size]; /* deep copy */ }
};

Q5. What is the difference between shallow and deep copy? Medium


Q6. What is an initializer list in a constructor? Medium

class P { const int x; public: P(int v) : x(v) {} };

Q7. What is a destructor and when is it called? Easy


Q8. What is the difference between a constructor and a member function? Easy


Q9. What does the explicit keyword do? Medium


Inheritance and Virtual

Q10. What are the types of inheritance in C++? Easy


Q11. What is a virtual function? Medium

struct Base { virtual void f() { cout << "B"; } };
struct Derived : Base { void f() override { cout << "D"; } };
Base* p = new Derived(); p->f();   // D

Q12. What is a vtable and vptr? Hard


Q13. What is a pure virtual function and an abstract class? Medium


Q14. Why should a base class destructor be virtual? Hard


Q15. What is the difference between overloading and overriding? Medium


Q16. What is the diamond problem and virtual inheritance? Hard

struct A {};
struct B : virtual A {};
struct C : virtual A {};
struct D : B, C {};   // one shared A

Q17. What does the override keyword do? Medium


Q18. Can constructors be virtual? Medium


Q19. What is object slicing? Hard


Resource Management

Q20. What is RAII? Medium


Q21. What is the rule of three? Medium


Q22. What is the rule of five? Hard


Q23. What are smart pointers? Medium

auto p = std::make_unique<int>(5);   // auto-freed

Q24. What is the difference between unique_ptr and shared_ptr? Hard


Q25. What is a memory leak and how do smart pointers prevent it? Medium


Advanced

Q26. What are move semantics? Hard


Q27. What is the difference between static and dynamic binding? Medium


Q28. What is a friend function or class? Medium


Predict the Output

Snippet 1

struct Base { ~Base() { cout << "B "; } };
struct Derived : Base { ~Derived() { cout << "D "; } };
Base* p = new Derived();
delete p;

Output:

B 

Why: The non-virtual base destructor means only ~Base runs, leaking the derived part (undefined behaviour). Make ~Base virtual to print "D B".


Snippet 2

struct A { virtual void f() { cout << "A"; } };
struct B : A { void f() override { cout << "B"; } };
A a = B();
a.f();

Output:

A

Why: Assigning a B to an A value slices off the derived part, so a is a pure A and calls A::f.


Snippet 3

struct A { A() { cout << "A"; } virtual void g() {} };
struct B : A { B() { cout << "B"; } };
B b;

Output:

AB

Why: Base constructor runs before the derived constructor, so "A" prints before "B".


Quick Revision Table

ConceptKey takeaway
virtual functionruntime dispatch via vtable
pure virtualabstract class, must override
virtual destructorrequired for polymorphic base
rule of three / fivedestructor implies copy and move
RAIIresource tied to object lifetime
smart pointersunique exclusive, shared counted
object slicingpass by value loses derived part

Frequently Asked Questions

What C++ OOP topic is asked most in 2026?

Candidates report that virtual functions and the vtable, the difference between virtual and pure virtual, and why a base class destructor should be virtual are the three most repeated C++ OOP questions.

Is the rule of three or five asked in interviews?

Yes. Interviewers expect you to explain that if you define a destructor, copy constructor, or copy assignment you usually need all of them, and with move semantics the rule extends to five.

What is RAII and why does it matter?

RAII ties resource lifetime to object lifetime so destructors release resources automatically, even on exceptions. It is the foundation of safe C++ and a guaranteed interview topic for systems roles.

Why should a base destructor be virtual?

Deleting a derived object through a base pointer with a non-virtual destructor only runs the base destructor, leaking the derived part and causing undefined behaviour. A virtual destructor ensures the full destruction chain runs.

What is the difference between unique_ptr and shared_ptr?

unique_ptr is exclusive, non-copyable ownership with no overhead, while shared_ptr is reference-counted shared ownership that frees the object when the count reaches zero. Prefer unique_ptr unless sharing is genuinely required.



Confirm any object-model detail on the official cppreference documentation before your interview. This guide reflects candidate-reported patterns and public preparation resources as of June 2026.

Methodology applied to this articlelast verified 8 Jun 2026
Sources used
Public exam-pattern documents, official recruiter pages, and verified candidate reports on r/developersIndia and LinkedIn.
Verification window
Page last edited 8 Jun 2026 by Aditya Sharma. Numbers and patterns sanity-checked against the most recent 2026 cycle drives we tracked.
What we did NOT do
  • No fabricated salary numbers or success rates. If we quote a range, it's sourced.
  • No noun-substituted templates. This article was not generated by swapping company names in a stock prompt.
  • No paid placements, sponsored coaching links, or affiliate-shilled course pushes.
Verification policy: /editorial-standards/. Found something incorrect? Submit a correction - we respond within 48 hours.

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